IsoMaTrix: a framework to visualize the isoclines of matrix games and quantify uncertainty in structured populations
Abstract
SummaryEvolutionary game theory describes frequency-dependent selection for fixed, heritable strategies in a population of competing individuals using a payoff matrix, typically described using well-mixed assumptions (replicator dynamics). IsoMaTrix is an open-source package which computes the isoclines (lines of zero growth) of matrix games, and facilitates direct comparison of well-mixed dynamics to structured populations in two or three dimensions. IsoMaTrix is coupled with a Hybrid Automata Library module to simulate structured matrix games on-lattice. IsoMaTrix can also compute fixed points, phase flow, trajectories, velocities (and subvelocities), delineated "region plots" of positive/negative strategy velocity, and uncertainty quantification for stochastic effects in structured matrix games. We describe a result obtained via IsoMaTrixs spatial games functionality, which shows that the timing of competitive release in a cancer model (under continuous treatment) critically depends on the initial spatial configuration of the tumor. Availability and implementationThe code is available at: https://github.com/mathonco/isomatrix.
02 /Specification & Classification
Click any tag to browse matching papersReproducibility ledger
Nobody has reported trying to reproduce this paper yet. Did you replicate an experiment or run the code? Your report saves the next lab a week.
Sign in to file a reproducibility report.
Related papers
- Edge effects in game theoretic dynamics of spatially structured tumours
Artem Kaznatcheev, Jacob G Scott, David Basanta·Journal of The Royal Society InterfacePeer-reviewed·Jul 6, 2015
- Range expansion shifts clonal interference patterns in evolving populations
N. Krishnan, D. Fusco, J. G. Scott·bioRxiv·Feb 16, 2021
- Ordering structured populations in multiplayer cooperation games
Jorge Peña, Bin Wu, Arne Traulsen·bioRxiv·Jan 12, 2016
- Dynamical patterns of coexisting strategies in a hybrid discrete-continuum spatial evolutionary game model
A.E.F. Burgess, P.G. Schofield, … T. Lorenzi·bioRxiv·Oct 5, 2016
- Dynamically unstable ESS in matrix games under time constraints
- Game theoretic methods in population dynamics
David Liao·bioRxiv·Jun 1, 2016